![]() With that said, baring any minuscule delay due to pathfinding/getting around each other, the template as a whole will take just about the same amount of time to build with the group as it would if you had each engineer start to build a separate wall/structure of the template because they'll all use the same amount of resources at the same rate whether they're all building the same wall/structure or building individual walls/structures of the template. One campaign had been added, and the gameplay of the three existing factions has been significantly reworked. The game adds a brand new alien race, the Seraphims, who have come back from outer space to wreak havoc on humanity. Short answer: There's no way to have each individual engineer in a selected group start building different walls/structures of a template, they'll all start with the first wall/structure & then they'll all move on to the second once the first is complete. Forged Alliance is a stand-alone expansion to the critically acclaimed RTS game Supreme Commander. Then repeat this for the third engineer, forth engineer, etc. Warcraft 3: The Frozen Throne is a fantastic 2003 hit by Blizzard Entertainment which offers a fantastic combination of action and real-time strategic elements. The second engineer will start building the second wall because the first engineer is already building the first wall & so that wall is excluded from the build order of the second engineer. I been playing the Supreme Commander for so long that I started reading the tooltips about what going to cost me so I downing my finances lately. Long answer: The only workaround for that is to click on one engineer individually & have them start the template, then select another engineer & have them start the template while making sure you have the template aligned with the first wall. ![]()
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